<Html><Head><Title>BRL-CAD Unleashed</Title>
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BRL-CAD<font size="-1">(tm)</font> Unleashed
<img src="small-eagleCAD.gif" WIDTH=96 HEIGHT=83 ALT="BRL-CAD(tm) Eagle" align="middle">
</h1>
<ol>
    <li><h2><a href="Overview.html">Overview of BRL-CAD<font size="-1">(tm)</font></a></h2>
    <li><H2>Applications</h2>
	<ol>
		<li><H2>Military R&amp;D</h2>
		<li><H2>Environmental Science</h2>
		<li><H2>Human Factors</h2>
		<li><H2>Medicine</h2>
		<li><H2>Visualization</h2>
	</ol>
    <li><h2><a href="Obtain.html">Obtaining BRL-CAD<font size="-1">(tm)</font></a></h2>
    <li><h2><a href="../ReleaseNotes/index.html">Release Notes</a></h2>
    <li><H2><a href="Install.html">Installing the Software</a></h2>
    <li><H2>Modeling Objects with BRL-CAD<font size="-1">(tm)</font></H2>
    <ol>
	<LI><h2>Geometry: Form, Volume, and Shape</h2>
	<ol>
		<li><H2>Solids</h2>
		<li><H2>Booleans</h2>
		<li><H2>DAG, Structure</h2>
	</ol>
	<LI><H2>Materials and Appearance</H2>
	<ol>
		<LI><H2>Shaders</H2>
	</ol>
    </ol>


<li><H2><b>Software Tools</b></h2>
<ol>
<li><H2>Geometry Construction</h2>
<ol>
<li><H2><a href="mged/index.html">Building Models with MGED</a></h2>
<ol>
<li><H2>Tutorials</h2>
<ol>
<li><H2>Tin Woodsman</h2>
</ol>
<li><H2>Modeling Practice</h2>
<ol>
<li><H2>Naming Conventions</h2>
<li><H2>Coordinate Systems</h2>
<li><H2>Solids</h2>
<li><H2>Booleans</h2>
<li><H2>Material Properties</h2>
<li><H2>Data</h2>
<li><H2>Structure &amp; Articulation</h2>
<li><H2>Resolution</h2>
</ol>
<li><H2>Checking and Debugging Geometry</h2>
<li><H2>Overlaying Plot Data</h2>
<li><H2>Animation</h2>
<li><H2><A HREF="mged/mged_cmd_index.html">Command Index</A></h2>
<li><H2><A HREF="mged/notes.html">Notes</A></h2>
</ol>
<li><H2>Converting geometry from/to other systems</h2>
<ol>
<li><H2>ACAD</h2>
<li><H2>COVART</h2>
<li><H2>DXF</h2>
<li><H2>Euclid</h2>
<li><H2>JACK</h2>
<li><H2>FASTGEN</h2>
<li><H2>IGES</h2>
<li><H2>RenderMan</h2>
<li><H2>Viewpoint</h2>
<li><H2>VRML</h2>
</ol>
</ol>
<li><H2>Framebuffers and Image Display</h2>
<li><H2>Image Generation</h2>
<ol>
<li><H2>rt</h2>
<li><H2>remrt</h2>
<li><H2><a HREF="shaders/index.html">Shaders and Material Properties</a></h2>
<li><H2>Animation</h2>
<ol>
<li><H2>Tools</h2>
<li><H2>Video</h2>
<li><H2><a HREF="Anim_Tutorial/index.html">Tutorial</a></H2>
</ol>
<li><H2>Printing</h2>
<li><H2>Video Preparation</h2>
</ol>
<li><H2>Geometry Interrogation</h2>
<ol>
<li><H2>rtshot</h2>
<li><H2>rtrange</h2>
<li><H2>Plotting</h2>
</ol>
<li><H2>Other Raytracing Applications</h2>
<ol>
<li><H2>Plot generation</h2>
</ol>
<li><H2>Image Processing Tools</h2>
<li><H2>Signal Processing Tools</h2>
</ol>
<li><H2><b>Interfaces to Analysis Codes</b></h2>
<ol>
<li><H2>BURST</h2>
<li><H2>COVART</h2>
<li><H2>MUVES</h2>
<li><H2>PRISM</h2>
<li><H2>XPatch</h2>
</ol>
<li><H2><b>Creating Applications with BRL-CAD<font size="-1">(tm)</font></b></h2>
<ol>
<li><H2>Reading/Writing Geometry</h2>
<li><H2>Displaying Geometry</h2>
<li><H2>Raytracing</h2>
<li><H2>Database Converters</h2>
<li><H2>Polygons</h2>
<li><H2>Analysis Code Interfacing</h2>
<li><H2>Parallel Processing</h2>
<li><H2>Image Display &amp; Signal Processing</h2>
<li><H2>Support Library Index</h2>
<ol>
<li><H2>LIBBU</h2>
<ul>
<li><H2>bu_foobar()</h2>
<li><H2>...</h2>
</ul>
<li><H2>LIBFB</h2>
<li><H2>LIBFONT</h2>
<li><H2>LIBBN</h2>
<li><H2><a href="libbu/index.html">LIBBU</a></h2>
<li><H2>LIBPKG</h2>
<li><H2>LIBRAD</h2>
<li><H2>LIBREDBLACK</h2>
<li><H2>LIBRLE</h2>
<li><H2><a href="librt/index.html">LIBRT</a></h2>
<li><H2>LIBTCLCAD</h2>
<li><H2>LIBWDB</h2>
<li><H2><a href="libdm/index.html">LIBDM</a></h2>
<li><H2><a href="cadwidgets/index.html">CADWIDGETS</a></h2>
</ol>
</ol>
<li><H2><b>File Formats</b></h2>
<ol>
<li><H2>Geometry</h2>
<li><H2>Images</h2>
<li><H2>Plot</h2>
</ol>
<li><H2><b>Index</b></h2>
</ol>


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